Material Texture Loader V1810 For 3ds Max 201 ((new))
Click Load Textures to select your map files. The script will automatically filter and slot them based on their names (e.g., "refl" goes to Reflection, "norm" to Normal).
Links UV mapping parameters across all textures in a material, allowing you to scale or rotate the entire material with a single adjustment. material texture loader v1810 for 3ds max 201
The (MTL) is a powerful script for 3ds Max designed to automate the creation of PBR materials by instantly assigning texture files to their correct channels. Version Accuracy Click Load Textures to select your map files