15. Give Item: Find the female character (often a blonde or brunette sitting nearby). Give her the Soda/Drink you bought. 16. Interaction: This usually triggers a conversation or a scene. Click on her again to talk or progress the interaction. 17. New Location: After helping her, she might give you a Note or tell you where to go next (e.g., the Library or Gym).
This turns a passive viewing experience into an interactive data visualization lab, bridging the gap between biological sciences and data science. sharks lagoon campus