Chained Together V1.7.3-0xdeadcode Jun 2026
The release Chained Together v1.7.3-0xdeadcode represents a specific iteration of the "cracked" version of the popular physics-based platformer. Version 1.7.3 was a critical update for the base game, introducing the and Linux support.
Crashing at specific points, like when moving between "Hell Cliffs" and "The Underworld," which can sometimes be fixed by running the game with administrator rights .
| Feature | Legit Steam Version | v1.7.3-0xdeadcode Release | | :--- | :--- | :--- | | | Steam Friends Lobby / P2P | Local LAN / Fake SteamID Lobby (Limited) | | Achievements | Synced to Steam Profile | Offline/Emulated (Unlocks locally only) | | Controller Support | Native Steam Input | Raw Input (XInput/DirectInput) | | DRM Check | Online/Periodic | Nullified (Offline) | | Anti-Cheat | None (Game has no kernel AC) | N/A | Chained Together v1.7.3-0xdeadcode
Additionally, RAM usage dropped from an average of 2.1GB to 1.7GB in 4-player online sessions. Network packet size decreased by 12%, meaning smoother cross-region play (e.g., NA to EU lobbies).
Chained Together v1.7.3 – 0xdeadcode release. Crack included. Works with Steam online fix. The release Chained Together v1
: Given the specificity of the build ( -0xdeadcode ), there might be a modding community or official tools for customizing gameplay or creating new challenges.
Version v1.7.3-0xdeadcode effectively garbage-collects these routines. The result? A on systems with 4GB or less VRAM. Loading times between the "Ashen Mines" and "Sky Temples" have dropped from 8 seconds to approximately 3.5 seconds. | Feature | Legit Steam Version | v1
In the ever-evolving landscape of co-op indie games, Chained Together has carved out a unique and punishing niche. Released initially as a test of friendship and patience, the game forces players to navigate hellish vertical ascents while literally chained to one another. However, in the modding and version-tracking community, no recent identifier has sparked as much curiosity as .