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Agent 17 Cg Work |top|

Agent 17's "work" as a character is to embody Ort-Meyer’s first successful, yet flawed, attempt at a clone. He lacks the independent thinking of 47 and acts purely as an obedient tool. His CG design—stiff, masked by glasses, and colored with a "lesser" primary shade—perfectly mirrors this narrative role as the who eventually falls to his more capable "brother".

: Many CG features are time-sensitive. If a scene isn't triggering, try visiting the character at a different time (Morning, Afternoon, or Night). ? Agent17 v0.25 Public Release [Download Link] - Patreon agent 17 cg work

: As a clone, his physical model (geometry and facial topology) matches the "perfection" of the 40-series clones, though he lacks some of 47's later-developed enhancements. CG Implementation & Assets Agent 17's "work" as a character is to

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