Rigging involves building a virtual skeleton to control your images. Every skeleton starts with a Root Bone at ; this should never be moved during animation.
For more information on Spine Pro and character animation, check out the following resources:
You cannot save projects, or export animations/data for use in games.
Without weights, elbows will look like broken glass. With weights, they look like rubber or muscle.
: Swap outfits or weapons while using the same skeleton and animations.