Day3 Public ... — Malevolent Planet Unity2d -day1 To

: The engine choice ensures compatibility across Android, Windows, and MacOS, with online playable versions available for testing. Milestone Breakdown: Day 1 to Day 3 Concepts

: A major hurdle on Day 3 was the Save/Load System . Early testers noted that reloading during minigames would occasionally reset "Happiness" or "Progress" scores—a critical bug that required a full rewrite of how the game serializes session data. Malevolent Planet Unity2D -Day1 to Day3 Public ...

And here is a sample code for enemy AI:

Malevolent Planet places the player on an alien world where the ground, flora, and native creatures share a single malicious intent. Built in Unity2D with Tilemaps, Cinemachine, and a custom behavior tree system, the game entered a public test phase on [Date]. This report covers , Day 2 (difficulty spikes) , and Day 3 (first patch response) . : The engine choice ensures compatibility across Android,