A brief summary of the core gameplay. For example, "A game where players manage a dungeon, setting traps and spawning creatures to defend against adventurers". 2. Version 0.1 Core Features (The "Minimum Viable Product")
No major scope creep has been identified at this time. Goblin Dungeon -Ongoing- - Version- 0.1
What the player does first (e.g., "Enter dungeon -> Fight monster -> Collect loot"). 3. Ongoing Development Goals Mechanics Optimization: Refining battle logic or movement. Asset Creation: Planned sprites, 3D models, or map tiles. Stability: A brief summary of the core gameplay