You must have the following EPs installed, or the mod will crash on load:

The story of (specifically the version 2.0 release often associated with walkthroughs by users like Smirniy) centers on

This is the most important word. Verified means the mod file has been:

In previous mods, leaving an area reset faction hostility. Not here. Kill a single member of the "Watchers" faction in the first zone? They will remember you 20 hours later. You can bribe your way back to neutral, but the price scales exponentially with your kill count.

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