After Prototype 2 failed to meet Activision’s sales expectations (selling roughly 500,000 units in its first month in North America versus Call of Duty ’s millions), Activision gutted the studio. In 2012, Radical Entertainment was downsized from over 200 employees to a skeleton crew of about 15. The rights to Prototype went dormant.
Unlike the uneven PS4 port, a Switch exclusive could prioritize: prototype+2+nintendo+switch+exclusive