: Goods are sold to non-playable visitors, filled in truck or boat orders, or sold to other players through the Roadside Shop for coins and experience points (XP). Key Features for Progression 10 Hay Day Mistakes I Wish I Knew Earlier (Don't Do These!)
A dead neighborhood kills motivation. If you request help and no one responds for 3 days, leave.
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: Goods are sold to non-playable visitors, filled in truck or boat orders, or sold to other players through the Roadside Shop for coins and experience points (XP). Key Features for Progression 10 Hay Day Mistakes I Wish I Knew Earlier (Don't Do These!)
A dead neighborhood kills motivation. If you request help and no one responds for 3 days, leave.
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