Shockwave Player 8.5 !link! -

As a browser plug-in, Shockwave 8.5 was highly optimized for early 2000s hardware:

: For the first time, web developers could implement realistic physics—gravity, collisions, and momentum—using the same Havok engine used in AAA console titles. shockwave player 8.5

, released in May 2001 , was a major milestone for web multimedia, introducing Intel 3D technology that brought hardware-accelerated 3D graphics to standard web browsers. As a browser plug-in, Shockwave 8

The challenge? The "3D-playback technology" meant his code had to scale. If a user had an older machine, the 3D model would become less detailed rather than crashing, an ingenious way to bring 3D to the masses before high-speed internet was ubiquitous. As a browser plug-in