Beltmatic
Each level you clear unlocks a new layer of the simulation, giving you more powerful "tools" (operators like exponentiation) to solve the deeper mysteries.
Every level presents a "Shopping List" of numbers you must deliver to a specific hub. For example: Deliver 50 units of "12" and 30 units of "7". If you send a 13 to the 12 delivery, it will be rejected (or clog the system). Precision is mandatory. beltmatic
In early levels, you might merge 5 belts of 1 s into one belt. That belt will be dense, but it will slow down because mergers create bottlenecks. The pro strategy is the : Each level you clear unlocks a new layer