Sly Cooper: Thieves in Time is a game that respects its roots while daring to expand its lore. It captures the charm, the humor, and the satisfying stealth-platforming that made the PS2 era so memorable.
than those in the original trilogy, filled with hidden Clue Bottles, Treasures, and secret areas accessible via different costumes. Vita-Specific Functionality (PCSA00068) Cross-Save Support Sly Cooper - Thieves in Time -PCSA00068- -NTSC-
The Vita’s suspend/resume feature is a killer app here. Being able to pause mid-heist, put the Vita to sleep, and resume hours later without booting up a console makes the episodic structure of the game perfect for handheld play. Sly Cooper: Thieves in Time is a game
In the broader scope of the Sly Cooper franchise, Thieves in Time is a bittersweet chapter. It ended on a massive cliffhanger (with Sly trapped in ancient Egypt) that has never been resolved. Sucker Punch has moved on to Ghost of Tsushima , and Sanzaru is now owned by Facebook (Meta) working on VR titles. It ended on a massive cliffhanger (with Sly
Sly Cooper: Thieves in Time (Product Code ) is the fourth installment in the beloved stealth-platforming series, marking the franchise's debut on the PlayStation Vita . Released in North America on February 5, 2013 , this NTSC version brought the Cooper Gang's heist-filled adventures to a handheld format for the first time. The Story: A Race Against Time
Allows players to transfer progress between the PS Vita and the PlayStation 3 versions.